![]() Sadly, these are just small parts of a title that throws in different concepts without giving them good structures. I enjoyed one stage where you had to figure out how to become the weather reporter through subtle hints and another one for being a tribute to Breakout where all of your powers came in handy. It is a shame that the levels can be severely dull and forgettable, as there are some decent ideas sprinkled around. There are constantly imaginative concepts being introduced, but what you have to do is always obvious and feels more like fetch-quests. Sure, you will go on stealth missions, raise an army of the dead, and make awesome slopes for kids to slide on, but these are effortlessly done. This also comes from the lack of creativity in the level’s designs. ![]() There are some minor puzzles irregularly introduced, but I always found them too easy to accomplish, especially when the game blatantly tells you what to do. The playthrough is made even worse by how insultingly easy the objectives are to accomplish, with nothing testing your skills in gameplay or logical thinking. This inconsistency makes this title feel all over the place, which is especially strange when you get more powers to use, but the levels vary heavily in whether they require you to use them all or barely one. Areas are always different with what they require for you in order to proceed, with some having multiple objectives you need to do and later ones just requiring you to stand still for a long time or take barely 20 seconds to finish. A main one, is really the uneven structure of the stages. This should have provided possibilities for creating interesting levels, but there are tons of problems that hold this game back. Later on, you will even get powers like lightning for attacking anything beneath you and creating fire or snow for making the ground slippery and trap humans in. This does open up for some creative puzzles, like absorbing oil in order to make a trail for fire to travel on or suck in coffee to fill up people’s mugs. They have a water meter that drains as you tinkle, and can regain liquid by floating over areas of evaporation. You control a small cloud that starts off with only the ability to rain on people and objects. Rain on Your Parade can best be described as a mission-based puzzle-title, with both optional and mandatory tasks to take upon, with the latter being how you proceed to the next stage. Kinda like when I make bad puns due to no comedic skills. I do applaud the attempt at being entertaining through its parodies, but nothing feels well thought out. Combine this with strange dialogues, like the clouds calling humans “hoomans” (which is a term used by dogs/cats), it generally feels like this title wants to be funny by throwing in references everywhere. Unfortunately, nothing leaves an impact due to how poorly implemented these events are and end as soon as they appear. Everything happens out of nowhere, because this game wants to be silly. Suddenly you have to help grandma with her grocery shopping, suddenly there is a villain present, and suddenly zombies are attacking a city. This forced inclusion of references comes off as a compensation for the random events occurring. There is even a purple cloud colour, since this game needed to include a pun from a song by Prince and The Revolution. This is a mix I am not sure I follow, as all of them seem randomly thrown in, but by people who clearly are fans of these titles. However, it goes even beyond referencing games and also has stages based on shows like South Park and The Office, which are weirdly well done. ![]() This game has a huge focus on parodying familiar titles, such as Frogger, Metal Gear Solid, Super Mario, and even Silent Hill. Unfortunately, this is not done through strong forms of creativity. ![]() An improvised story by the father, and this in a sense also reflects the entire game’s style and setup where things suddenly happen out of nowhere. Have you ever been forced to tell a bedtime story? I have and so has the father of this introduction, who creates a tale on the spot for his child about a cloud who wants to find the mystical, fabled, and legendary Seattle, where they can rain on anything they want to at any time. Which sadly happened to Rain on Your Parade. Unfortunately, since nothing is carefully prepared, it can also leave a strange taste in your mouth that you might not want to experience again or find difficult to recommend. Through combining parodies, gimmicks or even different genres together, it is always intriguing to see what you end up with when mixing different concepts. There is a beauty in not caring about limitations of ideas, throw every single one presented into a blender, and see what the end result will be. Games like today’s topic are truly hard to put into words.
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